Projects

image:Airworld Jargon Machine
 

AIRWORLD JARGON MACHINE

From the Airworld series 1999

The McCoys use software to scan the websites where the Airworld Banner Ads were displayed, collecting their texts and press releases for a database. The Airworld site extracts from this database to create unique texts for each visitor to the site. These texts presented a flood of corporate jargon. In addition, the Jargon Machine searches for images using the, then ...

image:Airworld Workstations 1
 

AIRWORLD WORKSTATIONS 1

photograph 1999

A series of photographs from the Airworld installation project as realised at the World Trade Center during the “World Views” residency program. The installation consisted of viewing stations from which viewers could access the project’s website, radio program, and video components.

image:Airworld Workstations 2
 

AIRWORLD WORKSTATIONS 2

photograph 1999

A series of photographs from the Airworld installation project as realised at the World Trade Center during the “World Views” residency program. The installation consisted of viewing stations from which viewers could access the project’s website, radio program, and video components.

image:Airworld Workstations 3
 

AIRWORLD WORKSTATIONS 3

photograph 1999

A series of photographs from the Airworld installation project as realised at the World Trade Center during the “World Views” residency program. The installation consisted of viewing stations from which viewers could access the project’s website, radio program, and video components.

image:The Babysitter Tapes
 

THE BABYSITTER TAPES

Performance 1999

A series of performances in which a participant watches an episode of Starsky & Hutch that the audience can not see. The performer describes the action and visual description of the show to the audience in as much detail as possible.

image:Curlycue
 

CURLYCUE

Software for live mixing of audio samples written by Kevin McCoy 1998

Curlycue gathers and layers recorded and live audio samples, generating random loops that the user can then activate and dynamically manipulate in real-time. The cued items are sequenced, drawn out, split, or otherwise mixed and are played as accompaniments to video or used as a live re-mixing tool during performances. This software has provided the basis for collaborative live performances ...

image:Replay
 

REPLAY

Interactive video projection 1998

In this interactive video installation, a video projection screen displays images of athletes in motion, taken from broadcast television sports. Bleacher-style seats are provided for audience members. The audience's direct participation, through sound, drives the speed at which the projected athletes move.

image:Sense of Space
 

SENSE OF SPACE

Interactive video projection 1998

Sense of Space consists of a video projection in a gallery space, showing images of past visitors to the gallery. On entering the space, a camera records users and their images stored in a computer database. A pre-programmed algorithm collages images of current visitors together with past visitors. A soundtrack places the viewer in fictional transit zones where instructions, descriptions ...

image:Maintenance/Web
 

MAINTENANCE/WEB

Web project made in collaboration with Torsten Zenas Burns 1997

Made in collaboration with Torsten Burns, this net art project presents the fictional scenario of a gardening space ship, the Green Field. The site includes a catalogue of fictional gardening tools, biographies of the ship’s three crew members (the artists’ alter egos), a virtual tour of the ship, a ship’s log, and a space where users can send directives to ...

image:Small Appliances
 

SMALL APPLIANCES

Interactive computer installation 1997

Interactive computer installation based on a collection of ten short stories told by ten different women about their relationship to technology. The stories are illustrated by both narrative and abstract images. The viewer controls the narration by interacting with a 1940s-style kitchen sink filled with animated bubbles.

image:Transmission
 

TRANSMISSION

video 1997

Transmission takes the form of a retrieved fragmentary message from a lost traveller.

image:Donor
 

DONOR

video 1995

Donor is an experimental narrative that uses the technology proposed by Mary Shelley in Frankenstein to posit fertilization as a new area of home economics. Donor can be seen as science fiction of the present. We think of already existing technologies, but give implications for non-technology in an attempt to their impact on the unconscious psyche, to the archetypal human ...